Lecture 12
22
Figure 4.5
Object structure of a 2x3 Screen
0:
char[][]
1:
char[]
‘ ‘
5
1:
2:
0:
‘ ‘
‘ ‘
int
width:
int
height:
char[][]
pixels:
2
3
char[]
‘ ‘
5
1:
2:
0:
‘ ‘
‘ ‘
Screen