Resources
Please feel free to contact us if you have any good resource to share.
Game Development Tools
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Unity Add-ons
- ES2
easy save 2 documentation (shared by quincy huang)
- Play Maker to 1.7.8
online tutorials and doc (shared by quincy huang)
- ProCore 3D
Office Website (shared by quincy huang)
- ES2
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Demo Project
All demoes sources here.
- BaoJia Hero
This is a 3D Action Game demo. Include a full battle level, and 1 main mission and a side mission. Video Here. (shared by quincy huang)
- BaoJia Hero
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Interesting Links
- The 3D NES Project
Coverage of the 3D NES project by Ars Technica. Uses graphics algorithms to generate 3D scenes from NES games in real time.
- SNES Code Injection - Flappy Bird in Super Mario World
Exploiting a series of glitches, Seth Bling managed to inject 65c816 assembly code into memory on an unmodded SNES running Super Mario World. Very cool, and should be of interest to low-level programmers.
- VR Gaming
Upcoming hardware and gaming software to be released in the near future.
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How to Make Insane, Procedural Platformer Levels
An article on Gamasutra that goes over the theory of programmatically creating randomly-generated content for games.
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Crystal Rift
An interesting take on VR. This RPG, available on steam, is grid based but still uses the Oculus Rift.
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Survival Horror game using Oculus and Cyberith Virtualizer
This YouTube video shows a demo for a horror-based game that aims to completely immerse the player. Very interesting!
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Turn an Xbox One into a Dev Kit
Using the console as a dev kit may be very appealing to smaller indie developers.
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Optimizing AI for The Magic Circle
A look at some basic to intermediate AI techniques that can be implemented. Useful for many games.
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Video Game Physics Tutorial
A highly informative (and fairly extensive) 3-part article series on physics implementations.
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Boss Design and Structure
A theoretical article on boss battle design. Note that there are six pages (the layout can make that easy to overlook.)
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TyphoonLabs' OpenGL Shading Language tutorials
A lengthy and detailed tutorial on the Open GL shader language.
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Dealing with the 64K Method Limit in Your Unity3D Game
A detailed look at a method count limitation that exists for Unity applications deployed on Android.
- The 3D NES Project